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A HAND-FREE SOLUTION FOR THE INTERACTION IN AN IMMERSIVE VIRTUAL ENVIRONMENT: THE CASE OF THE AGORA OF SEGESTA
Interaction Immersive Archaeology Cyber-Archaeology Virtual environments CAVE Image-based modeling
2015/3/3
The paper illustrates the project of an interdisciplinary team composed of archaeologists and researchers of the Scuola Normale Superiore and the University of Pisa. The synergy between these Centres ...
A study of user perceptions of the relationship between bump-mapped and non-bump-mapped materials, and lighting intensity in a real-time virtual environment
3D game engine bump-map dynamic lighting real-time virtual environment
2010/9/29
The video and computer games industry has taken full advantage of the human sense of vision by producing games that utilize complex high-resolution textures and materials, and lighting technique. This...
CLP a technology for the interactive resolution of spatial configuration tasks in a virtual environment
virtual environments artificial intelligence constraint logic programming spatial configuration tasks
2010/9/28
In this paper, we present a new framework for the use of Virtual Reality (VR) in engineering design for configuration applications that, while preserving the natural interaction of traditional VR Syst...